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中国武侠RPG的30年起也仙剑落也仙剑,剑侠单机也曾辉煌过
2020-01-08 01:51   来源:  www.photo-nude.com   评论:0 点击:

中国武侠RPG的30年起也仙剑落也仙剑,剑侠单机也曾辉煌过在2019年的最后一天,和友人聊2019年玩了什么游戏

  在2019年的最后一天,和友人聊2019年玩了什么游戏时,发现都是《风花雪月》、《全面战争》等海外大作。忽然感觉,好久没有玩到过国产武侠单机RPG大作了,彼此从那个黄金年代走来,却又淡忘的无声无息,不由有一些感慨。

On the last day of 2019, talking to friends about what games they played in 2019, it was found to be overseas masterpieces such as Wind, Snow and Moon, and All-In War. Suddenly feel, have not played for a long time domestic martial arts single-machine RPG, each other from that golden age, but forget the soundless, not from some emotion.

  如果你是一个80后85前,学生时代开始接触pc游戏,想必你也会有类似的感伤。不过首先其实应该恭喜你,你起码经历过了那个国产武侠RPG的黄金年代。武侠RPG从90年左右开始,已经走过了整整30年,比许多玩家年龄还要大上许多了吧。

If you're a post-80s 85, student-time touch pc game, presumably you'll have a similar sentimentality. But first of all should congratulate you, you have at least experienced the domestic martial arts RPG golden age. The martial arts RPG from around 90 years, has gone through a full 30 years, a lot older than many players.

  其实作为一个老玩家,这个年代我已经在稀少的电脑房开始接触武侠RPG游戏了。我印象比较深刻的主要是智冠的几款:

In fact, as an old player, this era I have been in the rare computer room began to contact the martial arts RPG game. I'm more impressed than any other:

  至于更早的,比如90年的《轩辕剑1》和传说中首款武侠RPG《神州八剑》因为太老太老了,以我的资历都没有接触过本体(轩辕剑1后来玩过玩家复刻版)。

As for the earlier, such as 90 years of \"Xuanyuan sword 1\" and the legend of the first martial arts RPG\" Shenzhou eight sword \"because too old, with my qualifications have not touched the Noumenon (Xuanyuan sword 1 later played the player engraved version).

  《轩辕剑2》可以说是这个时代的大成者,对于日式RPG的模仿已经登峰造极。并且自己独特的水墨风格、炼妖壶系统和多魔工作室的乱入,为之后整个系列打下了牢固基础。

《 Xuanyuan Sword 2" can be said to be the great success of this era, the imitation of the Japanese RPG has reached its peak. And their own unique ink style, demon pot system and multi-magical studio chaos, after the series laid a solid foundation.

  对了,还有值得一提的91年的《侠客英雄传1》,我是后来在FC上玩到的《少年游侠》复刻版,竟然是完全复刻,你敢信盗版厂商的强大吗?

By the way, there is also a worthy mention of the 91-year \"chivalrous hero biography 1,\" I was later in the FC to play in the\" juvenile ranger \"re-engraved version, is actually completely re-etched, you dare believe the pirate manufacturers strong?

  其实这时候还有很多不大知名的武侠单机游戏,比如什么《武状元黄飞鸿》、《楚留香传奇血海飘香》甚至包括智冠的《射雕英雄传》等等都因为操作和剧情等一系列反人类设定,只有一些印象,没有深刻的记忆了。

In fact, there are a lot of lesser-known martial arts single-machine games at this time, such as what \"wuyuan huang feihong \",\" chuliuxiang legendary blood sea fragrance\" and even including the wisdom of the crown of the \"shooting hero biography\" and so on because of the operation and plot of a series of anti-human settings, only some impression, no deep memory.

  作为《仙剑奇侠传》绝对第一批玩穿的用户,对这款游戏感情颇深,就算仙剑发展了那么多年,包括后来那么多牛逼的武侠游戏,没有一款能代替在心中的地位的。月如也是永远的女神。话说当年,有多少人因为想救月如而不断的陷入各种传说,各种在桃花林和试炼窟中每一寸的搜索?这可是比《最终幻想7》的拯救女主角艾丽丝还要来的早上许多呢。

As the \"fairy sword chivalrous biography\" absolutely the first users, quite deep feelings for this game, even if the fairy sword has developed so many years, including later so many fierce martial arts games, no one can replace the status in the heart. The moon is an eternal goddess. Say that year, how many people because want to save the moon and continue to fall into all kinds of legends, all kinds of peach blossom forest and trial cave in every inch of the search? It's a lot more morning than the rescue heroine Alice from Final Fantasy 7.

  《枫之舞》即便到现在还有很多玩家认为,这是一款把历史剧情融合的最好,也是内涵最深刻的武侠游戏。墨子的非攻精神及机关术,和当时年代的百家争鸣的融入,让人心折不已。

《 Maple Dance "Even now, many players believe that this is the best fusion of historical plot, but also the most profound meaning of the martial arts game. Mozi's non-extruding spirit and organ skills, and the age of a hundred schools of thought contending for the integration, let the heart break.

  96年的《金庸群侠传》,到了2019年的今天还有无数新MOD的诞生。国产游戏自由度还能那么高?虽然还是线性剧情下的情节交汇,当正邪的选择、队友的搭配,、武功的修炼等等,让当时的玩家们惊喜的发现RPG还有这种套路可以玩的?

The 96-year \"Jin Yong Qun chivalrous biography,\" to 2019 today there are countless new mod birth. Domestic game freedom can still be so high? Although it is still the intersection of the plot under the linear plot, when the choice of good and evil, the match of teammates, the practice of martial arts and so on, so that the players at that time were surprised to find that RPG has this kind of routine to play?

  金山的西山居也在这个时候入局,97年全面模仿《仙剑1》的《剑侠情缘1》诞生。虽然处处充满了效仿,但不得不说多线式的结局和围绕家国兴亡下的爱恨情仇,还是俘获了许多玩家的芳心。

Jinshan's Xishan residence also entered the Bureau at this time, in 1997 fully imitated the \"Xianjian 1\" of the\" Sword Man Love 1\" was born. Although everywhere is full of imitation, but have to say that the end of the multi-line and the love and hate around the country, or captured the hearts of many players.

  这个阶段最顶级声光动作表现的武侠游戏,无疑是98年的《侠客英雄传3》。剧情也是正统武侠中做的最好的(仙剑,轩辕剑等有神魔乱入,不算那么正统),战斗动作演绎更是吊炸天。只是生不逢时,夹在诸神混战时期并没有太起眼,玩过的人应该不会太多。我直到现在还记得“荷叶生时春恨生,荷叶枯时秋恨成”……

This stage of the top acousto-optic action performance of the martial arts game, is no doubt 98" chivalrous hero biography 3." The plot is also the best in the orthodox martial arts (fairy sword, Xuanyuan sword, and so on have gods and demons into the chaos, not so orthodox), the combat action deduction is more hanging the sky. It's just that life isn't in time, and it's not too much to play with in the days of the gods. I still remember until now," the lotus leaves spring hate, lotus leaves withered autumn hate into a ”……

  这个时候也有不少质量一般的炮灰游戏。比如《神雕侠侣1》、《神剑游侠传》等等大多也是模仿《仙剑1》的,这里就不一一详说了。

At this time there are also a lot of general quality cannon fodder game. For example,\" God Diao Man 1\",\" Legend of the Sword Ranger \"and so on are also imitation of\" Sword 1\", here is not detailed.

  代表作:轩辕剑3、4及外传,仙剑奇侠传3、武林群侠传、天地劫系列、新绝代双骄系列、幻想三国志1、新倚天屠龙记、流星蝴蝶剑、笑傲江湖系列、剑侠情缘2外传,刀剑封魔录……

Representative works: Xuanyuan sword 3,4 and foreign biography, immortal sword strange chivalrous biography 3, martial arts group chivalrous biography, heaven and earth robbery series, new generation double pride series, fantasy three national chronicles 1, new rely on the sky slaughter dragon, meteor butterfly sword, proud river lake series, sword chivalrous love 2 foreign biography, sword seal magic record.

  看我代表作都写不下了,就知道这时候玩家是何等幸福!各大游戏厂商代表作经典频出,这黄金5年真是名副其实的诸神之战!夸张点说闭着眼睛买都是经典!

Look at my masterpiece cannot write down, know how happy the player is at this time! Each big game manufacturer representative works the classic frequently, this golden 5 years is really worthy of the god's battle! Exaggerate say close your eyes to buy are classic!

  大宇系,可以说《仙剑2》经过8年的漫长等待,给了一个半成品,《仙剑》系列在这5年有些弱势。03年暑期的《仙剑3》挽回了不少局面,两把剑、两个前世今生的纠葛终于“很仙剑味”了,甚至重楼都被很多国产RPG迷认为是堪比《FF7》萨菲罗斯般有血有肉的经典BOSS!当然之后的《问路(情)篇》依靠各种迷宫强行拉长游戏时长还是被许多玩家所诟病。

Daewoo Department, it can be said that \"Xianjian 2\" after 8 years of long wait, gave a semi-finished product,\" Xianjian\" series in these five years some weak. \"Xianjian 3\" in the summer of 2003 to save a lot of situation, two swords, two of the past life of the entanglement finally\" very immortal sword flavor \", even heavy buildings are considered by many domestic RPG fans as compared to the \"FF7\" Safiros like blood and flesh of the classic boss! Later, of course,\" ask the way (love)\" rely on a variety of mazes to force the length of the game is still criticized by many players.

  这时候大宇系风头最盛的,当属《轩辕剑》系列。《云和山彼端》,《天之痕》,《黑龙舞兮云飞扬》,《苍之涛》四款款款经典,甚至都可以在中国RPG整个历史排行榜上留下自己姓名!这四款作品都是在这5年诞生的:《云和山》跨越欧洲,阿拉伯,大唐的气势磅礴;

At this time Daewoo is the most prominent, when the \"Xuanyuan sword\" series. \"Yunhe Mountain \",\" the sky marks \",\" Black Dragon Dance Xi Yun Feiyang \",\" Cangzhitao\" four classic, can even leave their names on the whole history of the RPG in China! These four works are born in these five years:\" Yunhe Mountain \"across Europe, Arab, Datang majestic;

  智冠在这个年代推出的武侠作品也不少。代表作还是当初河洛工作室的《武林群侠传》及多年后复刻的《新倚天屠龙记》。《武林群侠传》作为《金庸群侠传》的后传,游戏模式打破常规,RPG 养成相交替的创新游戏模式令当时玩家眼前一亮,一样的结局自由度,让游戏有了多次游玩的兴趣。包括三部曲最后一部《三国群侠传》都是经典作品。

Zhiguan in this era launched a number of martial arts works. The masterpiece is also the original heluo studio's \"chivalrous chivalrous martial arts\" and many years later re-emgraved \"the new days of dragon slaughter.\" As the postquel of jin yong group chivalrous biography, wulin group chivalrous biography, the game mode breaks the convention, the rpg develops the alternate innovation game pattern to make the player at that time bright, the same ending freedom, lets the game have the interest of many trips. Including the last trilogy,\" The Three Kingdoms,\" are classics.

  而《新倚天》似乎继承了王晶电影版的风骨,打完光明顶高潮就没了……就整个剧情改编和游戏声光体验绝对是当时国内顶级的,甚至主题曲《蛊惑》我到现在还能唱上个两三句……

And \"the new days\" seems to inherit the Wang Jing film version of the strength, after finishing the peak of the light is gone... On the whole plot adaptation and game acousto-optic experience is definitely the top of the domestic, even the theme song \"bewitching\" I can still sing two or three sentences.

  而宇峻科技的强势入局也令玩家们大呼过瘾。《新绝代双骄》系列自古龙原着改编大胆发散,武功修炼系统、ATB战斗模式下的爽快连击、各种隐藏装备道具、分支剧情等等让该系列作品当时有了不下于《仙剑》和《轩辕剑》的风头。《幻想三国志》系统和《新绝代》一脉相承,但大胆改编的黄帝蚩尤剧情,加上灵兽的养成,令该模式作品更加的焕发英姿。

And Yu Jun technology's strong entry into the game also makes players exhilarate. \"The new generation of double pride\" series of original adaptation of the original bold divergence, martial arts training system, ATB combat mode under the refreshing attack, various hidden equipment props, branch plot and so on so that the series of works at that time not less than the \"fairy sword\" and \"Xuanyuan sword \". \"Fantasy Three Kingdoms\" system and \"the new generation\" in the same line, but the bold adaptation of the Yellow Emperor Chiyou plot, coupled with the cultivation of the spirit, make the model works more radiant Yingzi.

  接着有许多硬核玩家,直到20年后还认为是最经典的武侠单机RPG也在这个年代诞生了,并且99年在2002年三年里短暂且辉煌的走完了全程……那就是《天地劫》三部曲:正传《神魔至尊传》、序传《幽城幻剑录》以及外传《寰神结》。

Then there were many hardcore players, until 20 years later the most classic martial arts stand-alone RPG was also born in this age, and 99 in 2002 in three years of short and brilliant through the whole journey... That is the \"heaven and earth robbery\" trilogy: is the biography of the supreme gods and demons, the preface of the \"you city magic sword record\" and the external biography of the world god knot.

  《神魔至尊传》以当时颇为少见的SRPG出现,和《轩辕剑伏魔录》虽然大致是同一个年代,但是剧情之深邃、战斗系统之完善、特别是游戏之难度可以说是完爆了实验性质作品的《轩辕剑伏魔录》。难度体现在什么地方呢?不说完美结局需要达成的条件,装备炼化的苛刻等,就战斗难度而言,就算《火焰纹章》等以难度闻名的战略游戏也会给玩家几章适应期,《神魔至尊传》倒好,序章开始就只能跟在师父后面苟,但如果自己不杀死一个怪物则缺失关键道具后续无法获取主角最强装备,实在是丧心病狂。幸好游戏里过程中牺牲非关键队友下一章可以复活,让“肉盾替死流”很多关键时候成为了一个必要战术……

The legend of the 《 gods and demons appeared in the rare srpg at that time. Although it is about the same age, the deep plot, the perfection of the fighting system, and the difficulty of the game can be said to be the "Xuanyuan sword volt magic record" of the experimental works. Where is the difficulty? Not to mention the perfect ending needs to achieve the conditions, equipment refining and so on, as far as the difficulty of fighting, even if the "flame seal" and other famous for the difficulty of strategic games will give players a few chapters of adaptation," the most powerful "good, the preface can only follow the master, but if they do not kill a monster, the lack of key props cannot get the most powerful equipment, is really insane. Fortunately, the next chapter on sacrificing non-key teammates in the course of the game can be revived, making many key moments of "meat shield for dead stream" a necessary tactic.

  《幽城幻剑录》和《寰神结》恢复到了传统RPG模式。但任务提示几乎是缺失的,战斗难度更加令人发指。比如《幽城幻剑录》开始没多久,15级左右玩家要挑战两个门派掌门,不修炼到35级基本毫无胜算,虽然失败了剧情也可以继续,但是拿不到稀有掉落追求完美的玩家可能会放弃吗?想想吧,在15级左右的地图要练到35级以上,不修改的话……也是比较呵呵了。

< Mirage Sword Record > and \"Atlanto Knot\" returned to the traditional RPG mode. But the task tips are almost missing, and the difficulty of fighting is even more heinous. For example,\" Youcheng magic sword record \"did not start for a long time, level 15 or so players to challenge the two gate leaders, do not practice to level 35 basic no chance of winning, although the failure of the plot can also continue, but cannot get rare drop to pursue the perfect player may give up? Think about it, in the 15 or so map to 35 level above, do not modify the words. It is also more hehe.

  当然,最受到玩家喜爱的还是一脉相承,从正传开始承接了原本配角夏侯仪,及主角殷剑平父母的种种故事。剧情之悲惨,故事之离奇,令人久久回味不已。

Of course, the most popular players are in the same line, from the beginning of the main legend to undertake the original supporting role Xia Hou Yi, and the protagonist Yin Jianping parents of the various stories. The tragedy of the plot, the strangeness of the story, a long-lasting taste.

  还有要说的游戏厂商是昱泉国际。《笑傲江湖单机版》和《流星蝴蝶剑》两个系列大作足以令他们走上神坛。无论是《笑傲江湖单机版》最早的3D模式和连续技的克制与反克制,还是《流星蝴蝶剑》直到现在还被誉为“国产单机ARPG(或ATC)的最强作品”,都令有一定资历的玩家无法忘记。当然,他们也有《新神雕侠侣》这样凑数的作品……

There is also to say that the game manufacturer is Yuquan International. "Smiling、Proud Wanderer Single Edition" and "Meteor Butterfly Sword" two series of big enough to bring them to the altar. Whether it is the earliest 3D model and the restraint and anti-resistance of the continuous skill of the "Smiling、Proud Wanderer Single Machine Edition" or the "Meteor Butterfly Sword" until now known as "the strongest work of the domestic single ARPG (or ATC)", it makes the players with certain qualifications cannot forget. Of course, they also have such a number of works...

  国内的金山,这时候的《剑侠情缘2》及外传《月影传说》,以“暗黑”的操作模式也在玩家心目中占据了重要的地位。不完美结局谢雨欣的一首《天仙子》,令《剑侠情缘2》整个剧情都升华了不少,小仙女燕若雪和直男南宫飞云因为国仇家恨,无法和父辈张如梦、南宫彩虹一样共结连理令多少人仰天叹息。

The domestic golden hill, at this time \"sword chivalrous love 2\" and\" moon shadow legend \", with \"dark\" operation mode also occupies the important position in the player's mind. Unperfect ending Xie Yuxin's song \"Tianxianzi \", so that\" Sword Warrior Love 2\" the whole plot has been sublimated a lot, little fairy Yan Ruoxue and straight South Palace Feiyun because of national hatred, and father Zhang Rumeng, Nangong rainbow linked to the number of people sighing.

  《月影传说》虽然故事架构有抄袭古龙先生《圆月弯刀》之嫌疑,但《剑侠情缘2》一脉相承的玩法及“后宫线”的结局,还是满足了许多玩家的游戏需求。

Although the story structure is suspected of copying mr. cologne's \"full-moon machete \",\" swordsman love 2\" and the end of\" harem line \"still meet the needs of many players.

  《刀剑封魔录》,也是一款单作就让像素走上神坛的作品。最大的优点就是引入了格斗游戏的思想,打破常规地将其与游戏融合一体,玩家可以通过单招、连续技、必杀技与敌人进行格斗。在当时受欢迎和口碑程度,堪比现在的《只狼》。

《 Sword Seal, is also a single work of pixel on the altar works. The biggest advantage is to introduce the idea of fighting game, break the routine to integrate it with the game, the player can fight with the enemy through single move, continuous skill, must kill skill. In the popularity and reputation of the time, compared to the current "Wolf."

  其实这时候还有很多优秀的武侠或者类武侠作品,如《秦殇》、《碧海青天》、《赵云传》、《新天龙八部》、《真倚天屠龙记》等等都是当时较为出色的作品,但限于篇幅(这块我都要累的写吐了),这里也不一一回忆了。

In fact, at this time there are many excellent martial arts or martial arts works, such as \"qin war \",\" blue sky \",\" zhao yun \",\" the new tianlong eight \",\" true days to kill dragons\" and so on are more outstanding works at that time, but limited to the space (this I will be tired to write vomit), here is not a memory.

  盛极必衰是事物发展必然规律,而受到各种网络游戏冲击,包括仙剑,古剑,剑侠情缘,刀剑封魔录等IP都在做网游,单机自然从人手到投入上直接下降。

It is the inevitable law of the development of things, and by the impact of various online games, including immortal sword, ancient sword, sword chivalrous love, sword seal magic record and other ip are doing online games, the single machine naturally from the hands to input directly down.

  可以说,这个时候最强的代表作,有仅只有07年发售的《仙剑奇侠传4》一款了。作为仙剑历史上口碑足以与《仙剑1》抗衡的经典作品,整体品质足以自傲,甚至是许多90后新玩家入坑武侠和古风游戏的启蒙作品。“我命由我不由天”这句经典语录甚至在19年现象级动画《哪吒》中都作为中心思想出现……

It can be said that at this time the strongest masterpiece, there is only a 2007 sale of the \"Legend of the Sword 4.\" As the immortal sword in the history of the word of mouth enough to compete with the \"immortal sword 1\" classic works, the overall quality is proud enough, even many post-90s new players into the pit martial arts and ancient style games enlightenment works. The classic quote \"I don't owe my life to heaven\" appears as a central idea even in the 19-year-old phenomenal animation \"Nezha \"...

  《轩辕剑》则直接开始走下了抛物线的下滑。《轩辕剑5》野心足够,想媲美《最终幻想6》做一个群像里程碑的游戏,但无奈资金和技术上的差距,有一些“画虎不成反类犬”的悲剧。不仅没有让玩家记住几个角色,整个剧情因为太多队友的乱入,甚至造成了负面印象让其有些崩坏。

《 Xuanyuan sword "directly began to go down the parabolic slide. Xuanyuan sword 5 ambition enough, want to match "final fantasy 6" to do a group milestone game, but helpless fund and technical gap, there are some" draw tiger not anti-dog "tragedy. Not only didn't let the player remember a few characters, the whole plot because of too many teammates into the chaos, even created a negative impression let it some collapse.

  而《汉之云》和《云之遥》,整体故事和架构是合格的,只是因为历史观上和主流观点有一些格格不入,造成了黑点一直被部分玩家抨击。

And \"the cloud of han\" and \"the distance from the cloud \", the overall story and structure is qualified, only because of historical views and mainstream views have some incompatible, resulting in black spots have been attacked by some players.

  在我看来,《幻想三国志》系列最经典的作品是第二作。无论是建立在上一代架构下体系的越发完善,还是海棠等人设的丰满程度,或是多分支剧情的渗透都在这一代做到了做好。《幻想三国志3》则颇有些狗尾续貂的感觉,这款作品也是该系列五作我唯一没有耐心玩到头的作品,整体品质甚至不如《新绝代双骄前传》。

In my opinion, the most classic work of the Fantasy Three Kingdoms series is the second. Whether it is the establishment of the previous generation under the structure of the system more and more perfect, or begonia and other people set up plump degree, or multi-branch plot penetration in this generation have done well. \"Fantasia 3\" is quite a dog-tailed mink feeling, this work is also the series of five works I have no patience to play the end of the work, the overall quality is not even as good as\" the new generation of double pride \".

  《古剑奇谭1》虽然整体品质尚可,可以说是在吃《仙剑4》的老本。无论从宣传还是人设内涵上,明显都有着《仙剑4》的影子。而《古剑奇谭2》一改回合RPG模式变成了动作RPG,但劣质的打击感实在让人无法提起更多的兴趣。

Although the overall quality of 《 ancient sword chitan 1, can be said to be eating "immortal sword 4". Whether from propaganda or human connotation, obviously have the shadow of "Xianjian 4". But when the RPG model was changed into an action RPG, the poor quality of the hit really made it impossible to raise more interest.

  《轩辕剑6》和《古剑奇谭2》同期发售。畅游的代理和营销做得的确令人眼前一亮,即便是吃老本的赶工作品,但首周销量和《古剑奇谭2》都达到了出乎意料令人满意的效果。当然因为产品本身的缺失,和古剑2一起,在第二周销量开始悬崖式下跌,实在令人叹息不已。其实本身凤天凌,瑚月等人设和故事做的还可以,但一位守旧的游戏模式和故事剧情,却渐渐无法适应这个时代。

《 Xuanyuan Sword 6 and "Gujian Qi Tan 2" for sale in the same period. Changyou's agency and marketing did a real job, even at the same time, but the first week of sales and "gujianqitan 2" were surprisingly satisfying. Of course, because of the lack of the product itself, along with the ancient sword 2, in the second week sales began a cliff-like decline, it is really a sigh. In fact, its own Fengtian Ling, Huyue and other people set up and the story can do, but an old-fashioned game mode and story plot, but gradually cannot adapt to this era.

  而《仙剑奇侠传5》因为前作的无敌口碑,成为了首款正版销量破百万的单机大作——仅仅从销量来说的的大作。本作的剧情中庸,1代主人公李逍遥变成了唯唯诺诺的一贫更是令玩家愤恨不已。虽然百万的销量确实令大宇实实在在挣钱了,但是玩家缘特别是路人缘的丧失,令本来整体品质良好的《仙剑5前传》的销量也遭遇了滑铁卢。

And \"Xianjian Qixia Zhuan 5\" because of the invincible reputation of the previous work, became the first genuine sales of millions of single-machine masterpiece - only from the sales of the big. This is the plot of the mean, the first generation of hero Li Xiaoyao became a submissive to the poor is the player resentful. Although millions of sales did make Daewoo real money, but the loss of players, especially passers-by, so that the overall quality of the \"Sword 5 Prequel\" sales also encountered Waterloo.

  《幻想三国志4》及外传,总算系统了3的颓势。虽然若有若无有些“基”的剧情让许多腐女兴奋不已,但本身情节和品质在这个时候已经是难能可贵的佳作了。《独酌》配上那句“楼兄,好久不见”让人泪目台词,我现在还难以忘记。

《 Fantasia Three Kingdoms 4. Although if there are no some "base" of the plot let many rotten women excited, but its own plot and quality in this time has been a valuable work. With the words "Long time no see," I still can't forget.

  其实也是有一些不错作品的。比如《侠客风云传》、《古剑奇谭3》、《太吾绘卷》甚至包括手游《汉家江湖》都是销量与口碑双丰收的作品。可惜造成的影响几乎都没有出圈,还是在一批小众武侠单机游戏爱好者圈子里打转。

There are some good works. For example,\" chivalrous legend \",\" ancient sword chitan 3\",\" taiwu painting volume \"even including mobile games,\" hanjia river lake\" are sales and word of mouth double harvest works. Unfortunately, the impact of almost no circle, or in a small group of martial arts single-machine game enthusiasts circle.

  其实武侠端游也随着手游的发展,越来越弱势。仅存在市面上有一定声量的,还是只有三大武侠网游作品《剑网3》、《天涯明月刀OL》和《逆水寒》。大家擅长的领域也不大相同。《剑网3》的社交氛围一直做的很棒;《天涯明月刀OL》的战斗系统也不断为玩家津津乐道;而最有单机大作范的《逆水寒》,在画面质量和剧情优秀度上也是无人能敌的。

In fact, martial arts end tour with the development of mobile games, more and more vulnerable. There is only a certain amount of sound on the market, or only three major martial arts online games works \"Swordnet 3\",\" Tianya Mingyue Dao OL\" and \"Anti-Water Cold \". There are different areas of expertise. The social atmosphere of Swordnet 3 has always been excellent; the battle system of the Tianya Ming Moon Dao OL has been constantly enjoyed by players; and the most single-machine model of the \"Anti-Water Cold \", in the picture quality and plot excellence is also unmatched.

  可以说,其实国产武侠单机的最好的年代,基本可以说以95年的《仙剑1》开始,在07年的《仙剑4》结束。这也是国产单机甚至整个国产游戏最好的年代。《仙剑1》不逊色于同时期的日式RPG大作;《轩辕剑3》更是被许多玩家认为做到了同时期世界RPG一流水平;《刀剑封魔录》和《流星蝴蝶剑》的动作打击感可以媲美《黑魂》;《幽城幻剑录》剧情之虐和难度之高刷新了许多玩家对于国产游戏的认知……虽然一切都只能是记忆,再也回不来了。不过,曾经有过你们,真好。

It can be said that in fact, domestic martial arts single the best age, basically can be said to start with 95 years of \"Xianjian 1\", in 2007\" Xianjian 4\" end. This is also the best time for domestic single machines and even the whole domestic game. \"Immortal Sword 1\" is no less than the Japanese RPG masterpiece of the same period;\" Xuanyuan Sword 3\" is considered by many players to have achieved the world RPG first-class level of the same period;\" Sword Seal Magic Record\" and \"Meteor Butterfly Sword\" action strike sense comparable to \"Black Soul \";\" Youcheng Magic Sword Record\" plot abuse and difficulty refreshed the understanding of many players of domestic games. Although all can only be memories, never come back. But it was nice to have you before.

中国游戏排行榜(ChinaGameWeightRank)是由新浪游戏推出的国内最全面、最专业、最公正、最客观的多平台游戏评测排行榜,包含了目前市场上所有的手游、端游、主机游戏、VR游戏、智能电视游戏及H5游戏,力图为中国玩家打造最值得信赖的游戏推荐平台。

China Game WeightRank is the most comprehensive, professional, fair and objective multi-platform game review list launched by Sina, which includes all the mobile games, end games, host games, VR games, smart TV games and H5 games on the market.


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